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Multiplayer Procedural Planet

Multiplayer Procedural Planet - My Solo Project - 2018 - PC

This project is a prototype for a multiplayer game with a procedural terrain. The procedural planet is generate on server and send via network to all clients connected. The biomes and the props are generated based on altitude and other logics.

A game based on this system is currently under development.


Unity Engine, C#


  • Multiplayer Online Networking

  • Server Creation, Servers list and Join

  • Spheric World Procedurally Creation on Host and Send to all Clients Feature

  • Customizable Hilliness and Flora Density

  • Biome Type Creation Based on Zone Altitude

  • Custom Shader for UV creation and Texturing based on Altitude and Slopes

  • Players spawn logic for planet exploration

  • Chat Feature


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