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Treepocalypse: Not Now

Tower Defense - Castle Game Jam 2025 - PC

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​Treepocalypse: Not Now is a fast-paced tower defense game where players plant trees to defend the last untouched natural sanctuary from relentless urban deforestation. 
Created in just 48 hours during the GameGround Jam, in Castel Mareccio, Bolzano.

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THEME OF THE JAM:

Contrasts

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TECHNOLOGY:

Unity Engine, C#

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TEAM SIZE:
2, 2 developers

DEVELOPMENT TIME:
48 Hours

MAIN TEAM ROLE:

  • Game Design, balancing

  • Economy and placement system, attack system, AI system, paths system

  • 3D/2D implementations, Level Design, Visual Effects, Lighting/Post-P, Shaders

  • Audio Implementation

  • Some UI & Menu design and logics

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Developed in 48h at:

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