top of page
Treepocalypse: Not Now
Tower Defense - Castle Game Jam 2025 - PC
​
​ ​
​Treepocalypse: Not Now is a fast-paced tower defense game where players plant trees to defend the last untouched natural sanctuary from relentless urban deforestation.
Created in just 48 hours during the GameGround Jam, in Castel Mareccio, Bolzano.
​​​​
​
THEME OF THE JAM:
Contrasts
​
TECHNOLOGY:
Unity Engine, C#
​
TEAM SIZE:
2, 2 developers
DEVELOPMENT TIME:
48 Hours
MAIN TEAM ROLE:
-
Game Design, balancing
-
Economy and placement system, attack system, AI system, paths system
-
3D/2D implementations, Level Design, Visual Effects, Lighting/Post-P, Shaders
-
Audio Implementation
-
Some UI & Menu design and logics
bottom of page












